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I could just keep the 2D array. Then I could generate the Strings on the fly as I need to display. However I do a lot of display updates (whenever the player moves). That might take a lot of time to generate an 80x25 worth of character Strings.
Or I could just keep everything in the String array. Then I could index into it when I need to check different cells of the maze. That just does not feel as natural as the separate 2D array though.